Master game development using WebGL with my new book and eBook
July 24, 2014 (FPRC) -- I am pleased to announce the release of my new book WebGL Game Development.
Comprising of 418 pages its the first comprehensive guide on GameDev using WebGL.
Starting with collecting coins in Super Mario, killing soldiers in Contra, the book quickly evolves to working out strategies in World of Warcraft. Readers will go through creating animated characters, image processing, and adding effects as part of the web page canvas to the 2D/3D graphics.
Users will also learn how to create gaming characters and special effects seen in the most powerful 3D games. Each chapter follows a typical style of starting with underlying mathematics and its programmatic implementation, ending with the creation of a complete game scene to build a wonderful virtual world.
Programmers who want to gain the skill of blending imagination and throughput in games using WebGL will find the book is very beneficial. To know more about the book please visit the book page on the publishers site: http://www.packtpub.com/webgl-game-development/book. In case you want to purchase the book, they are offering a special discount on the same.
WebGL for Game Development -A book meant for Game development which is a Part of Html5 family of technologies,rich and enhanced features, technicalities of game development using different platforms with graphics,vectors etc.
Send an email to Sumeet Arora of http://www.logicsimplified.com
0135 273 3249